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Race

Dwarf

Dwarves are both tough and wise, but also a bit gruff. They gain +2 Constitution, +2 Wisdom and –2 Charisma.

Dwarves are Medium creatures but are slow and steady. Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.

Dwarves can see perfectly in the dark up to 60 feet.

Elf

Elves are nimble, both in body and mind, but their form is frail. They gain +2 Dexterity, +2 Intelligence and –2 Constitution.

Elves are Medium creatures. Elves have a base speed of 30 feet.

Elves have low-light vision and can see twice as far as humans in dim light.

Gnome

Gnomes are physically weak but surprisingly hardy, and their attitude makes them naturally agreeable. They gain +2 Constitution, +2 Charisma and –2 Strength.

Gnomes are Small creatures. Gnomes have a base speed of 20 feet.

Gnomes have low-light vision and can see twice as far as humans in dim light.

Half-elf

Half-elf characters gain a +2 bonus to one ability score of their choice at creation to represent their varied nature.

Half-elves are Medium creatures. Half-elves have a base speed of 30 feet.

Half-elves have low-light vision and can see twice as far as humans in dim light.

Half-orc

Half-orc characters gain a +2 bonus to one ability score of their choice at creation to represent their varied nature.

Half-orcs are Medium creatures. Half-orcs have a base speed of 30 feet.

Half-orcs can see perfectly in the dark up to 60 feet.

Halfling

Halflings are nimble and strong-willed, but their small stature makes them weaker than other races. They gain +2 Dexterity, +2 Charisma and –2 Strength.

Halflings are Small creatures. Halflings have a base speed of 20 feet.

Human

Human characters gain a +2 bonus to one ability score of their choice at creation to represent their varied nature.

Humans are Medium creatures. Humans have a base speed of 30 feet.

Copyright © Nick Salamone: Apr 2025